class,+identifier,+primitive,+instance+variable,+parameter+variable,+local+variable.

A class is the blueprint from which individual objects are created. It will include methods and parameters.
 * Class**

A name given to a package, class interface, method or variable
 * Identifier**

The Java programming language is statically-typed, which means that all variables must first be declared before they can be used. This involves stating the variable's type and name
 * Primitive**

The eight primitive data types supported by the Java programming language are:
 * byte**
 * short**
 * int**
 * long**
 * float**
 * double**
 * boolean**
 * char**

variable associated with the integer you created.
 * Instance variable**

fields for an object
 * Parameter variable**


 * Local variable**